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This article, Julian Spiros, is property of Capn Rin Scotts.


Julian Spiros
Julian
Title
Son of Khaos
Demi-Protogenoi
Vital Statistics
Date of Birth [Assuming that DC2020 takes place in 2020...]

April, 25, 2002

Current age 18
Gender Male
Family Khaos - Mother
Status Alive
Eye Color Dark Brown
Hair Color Black
Height 6'0"
Alias -
Other
Affiliation Dark Circle 2020
Weapons -
Species Demi-Protogenoi
Home -
Appearances -
Quests -

History

Julian's history's for the most part unknown, seeing as it appeared nothing/no one knew he existed until he was about ten years old. At that time he was on the streets, stealing to stay alive, and sleeping in any place he could possibly find. A lot of the times, the places were disgusting and horrid smelling. That's everything that anyone knows, apparently even him.

Appearance

Julian is sort of 'dark' looking. His hair's naturally dark black, and his skin a darker color. He never wears colored clothing, and it seems he always has the tiniest smile on his lips.

Family Relationships

The only member of his family which he knows is his mother, Khaos, and he's pretty neutral towards her. 

Powers

Air Solidification [Source]

Capabilities

The user can manipulate pressure in the air molecules in order for the air to become extremely dense. This is one of the most dangerous aspects of Air Manipulation.

Air Exoskeleton [Source]

Capabilities

The user is able to form armor out of the surrounding air. The design varies from user to user, but a theme of quick movement and speed is usually common.

Limitations

  • Air around the user can be dissipated by another controller of the wind
  • The air circling around the user's body may draw in select/certain attacks at a quicker rate
  • The exoskeleton may hinder vision and disrupt any loose items.

Air Walking [Source]

Capabilities

The user can walk on the air from the ground to the upper stories of a building as if he was climbing a staircase (not to be confused with wallcrawling).

Air Manipulation [Source]

Capabilities

The user psychically directs air molecules. Can compose bursts of winds, spawn tornadoes, and even siphon the air out of others lungs. Can generate breezes, squalls, gusts, whirlwinds, zephyrs, gales, tempests, and hurricanes.

Limitations

  • Ineffective in a vacuum: atmosphere must be present. Variations in air-pressure may complicate things for beginners.
  • Can’t control air temperature, unless one has Hot-Air or Cold Air Manipulation.
  • Hardly any affect on the solid items, at least in the short term.
  • May be weak against Fire Manipulation, as fire is fueled by the oxygen in the air, thus making the flames stronger.
  • Higher level Electricity Manipulation users can use electrons to detonate the various compound molecules within the air, overwhelming the user.

Air Bomb Generation [Source]

Capabilities

The user is able to form compressed explosions of air into shapes such as spheres and cubes, allowing them to be projected or thrown. With the bomb comes into contact with a target, the air is released with force, from sudden gusts to hurricane force winds. With training, the user could be able to detonate the bombs at will or have several orbit the user.

Kinetic Abilities [Source]

Since there are sooo many kinetic abilities, just follow the list to see a complete list.

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